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Personal writings.
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Fortune's Wheel
A freewheeling romp through the multiverse.
Hiero Trilogy
Practice Stories
A collection of practice stories to get me writing.
Party
Party members and their variations.
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Adventure logs for each gaming session.
NPCs
Significant non-player characters.
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Meaningful items encountered in the campaign
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Hiero's Resolve
October 2025 - Downward Spiral
Dil (Six, Four, etc) (Matt)
Backstory Dil is a rich and powerful man, a minor noble with a hand in all of the organized crime activity in Atur. While fiendishly intelligent and devilishly handsome, Dil inherited a whole host of genetic weaknesses that have proven impossible to cure, eve...
Fortune's Wheel Casino
The atrium held a solid-gold statue of an arcanoloth with an illusory fountain spraying out gold coins. Past the atrium was the casino itself, full of boxy clockwork machines (slot machines) which a night hag celebrating a recent jackpot explained to the part...
Nov 13, 2024
And so it begins! The party awakens on metal examining tables in a large stone room. Sheets have been pulled over everyone, and the sheets, table, and mosaicked floor are all spattered with blood. Everyone remembers their childhood and early history, but memor...
Jan 20, 2025
The elf was named Farrow and said their employer wanted to speak with the party. The Harmonium (the police) were after the party and would be back in greater numbers, so Farrow would lead the party through “UnderSigil”, sewers and forgotten tunnels. In hopes o...
Jan 27, 2025
The party awoke, dressed in the casino appropriate attire provided by their benefactor (this mysterious Shemeshkuh, perhaps?), had a good room-service breakfast, and headed down to the main floor entry area the “Flaming Dragon Bar and Lounge” Mix of well to-d...
Feb 3, 2025
Fulton, backed up by Sandro as an acrobat, Six and Umbra as back-up dancers, and Mario as their sound guy, set up an impromptu audition with Grigsby who happened to have a few spare minutes. Sandro and Fulton impressed Grigsby who agreed to let them perform wi...
Feb 10, 2025
Fight! The tieflings were strong, skillful warriors, knocking party members (mostly Six) to the ground with shield bashes and then stabbing them with their spears. Umbra, Botticelli, and Mario attempted to stun and knock prone the warriors with mixed results, ...
Feb 17, 2025
The party opted to start with Sylvania and the marching tower Iedcaru started heading in that direction. The Githzerai scholar explained the tower moved at exactly 12 mph, no faster or slower, but the distance between places in Outland often shifted. It might ...
Morte
A floating skull that works in the basement of the Mortuary of the Dusters base in Sigil. Morte was our first contact upon waking at the beginning of the campaign. He advised us to leave before being discovered by the Dusters.
Dusters
The Dusters take care of dead bodies in Sigil. They are undead and don't appreciate "fleshies" getting involved in their business.
Harvey (Fang)
Backstory Harvey and Groppal were out foraging for herbs and exploring one of the stream gullies that flows into the oasis lake east of Timbuktu. Groppal, a budding Grung ranger was leading the way along the small stream that had carved out the gully. They fo...
Sandro Botticelli (Michael)
Alpha Tortle Monk/Rogue Beta Tortle Monk Sandro
Solara (Glenn)
Solara Goliath Light Cleric Umbra Goliath Monk
Fulton McCracken (John)
Human Dance Bard
Sigil
Sigil rests on the inside of an open torus, like a bicycle wheel with no inner tube, around the top of an infinitely tall spire in the middle of the True Neutral alignment plane and literally at the center of the multiverse. The torus is a few miles across a...
Parius
A bariaur (centaur, but half-goat/half-human). First contact in Sigil. Parius offered to show us the sights of Sigil for a nominal fee of 3 gp per day.
House of Sensation
The House of Sensation is a warm, spa-like place with a zillion Sensory Stones with various emotions. For 1gp, you can rent a small room and stone of your choice to experience the emotion. Party members picked various emotions and tried them out, and with each...
Lady of Pain
Ruler of the city of Sigil. She has god-like powers but does not appear to be god. In fact, she has banned the entry of all gods and their minions from Sigil upon pain of death.
Farrow
Elf. Send by ... to collect the party and bring them to Fortune's Wheel.
Harmonium
The police force of Sigil. Members wear red platemail and wield electrified polearms with a grabbing attachment.